fix finish bug in myrummy
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+5
-1
@@ -139,7 +139,11 @@ class Game:
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elif cmd=='d':self.draw()
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elif cmd=='u':self.undo()
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elif cmd=='sort':self.p.hand=sort_hand(self.p.hand)
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elif cmd=='finish':return self.finish()
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elif cmd=='finish':
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before=self.turn
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r=self.finish()
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if not r and self.turn==before: input('\nENTER...')
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return r
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elif cmd in ('q','quit','exit'):raise SystemExit
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elif cmd=='show':pass
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else: raise ValueError('Unbekannter Befehl.')
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